Ok, it’s my turn to GM. I’m really intimidated but excited too.
I’ve chosen to do star wars D6 by west end games (1st edition) as it’s a universe i have fond memories of, everyone knows and its a fairly simple rules system. Its also one of the very few books i own.
I’ve used the myriad of resources available at rancor pit. What an excellent Forum. If any of you guys want to get back into starwars D6 head over there! It’s an excellent site.
We have done most of the Character generation over Email. We are raring to go. I have gathered all my plot ideas and possible choices for my custom adventure.
I am going to rely heavily on my improvisation skills. I have no idea what choices my players are going to make! But i’m ready with a list of plot hooks, a couple of possible outcomes, some obstacles to direct them without railroading and a good list of NPCs.
The main idea is to get a good balance between Roleplay and combat. I suppose thats every GMs job. I just need to remember that it’s all about the players having fun, and not running the worst game ever played!
Wish me luck.